

Each time they do so, however, their attacks and other actions become darker and more aggressive and there are some events where using the Ring would be unavoidable.

There, they can slow down time, teleport over distances and see targets from afar (though Legolas can do the latter very well without it). Since the game takes place in an altered timeline, the entire Fellowship may enter the wraith world with Frodo using the One Ring. Such places are the Prancing Pony, Rhosgobel or even the inn in Laketown and/or Dale. There is also points where the Fellowship may rest, accept new quests, speak to people and stock up on new supplies. All characters also have light and heavy attacks and can roll, block and counter enemy attacks. Unlike the Shadow of Mordor, you can switch between the nine members, only losing Gandalf about midway through the game. As you progress in the game, each Fellowship member will grow stronger the more you use him, but so will their enemies. The game is set in a fully open world of Middle-Earth, and features various role-playing game elements such as experience points and skills. The Fellowship also frequently run into a wandering Ranger named Talion with a wraith residing within him as well as various other characters from both of the film trilogies. But instead of witnessing the events like in the book and the films, it revolves around Agandaûr's ambition to reform Angmar as well as his plot to break the Fellowship and take the Ring to give to Sauron, not trusting Saruman's alliance but fully counting on the Ring's corruptible influence. The story takes place after the Nine Walkers set out from Rivendell to before they break in Amon Hen, with Gandalf leaving midway through the game due to his stand-off with the Balrog. But there are times.when it's easier said than done." - Frodo Baggins "Gandalf once told me that all we have to decide is what to do with the time that is given to us.
